
Increased zoom out when in your ship travelling.Ī way to duplicate (copy paste) behaviours from one behaviour set to another behaviour set.

You can pay to re-train party member, it'd be nice if you could do this with crew members boat skills.Īlso show what class a crew and level a member is. Each port has an import/export, mioght as well put it to use :). Maybe add the chance of the random ships fighting other random ships (and if you attack a trade ship, then a patrol ship in sight will try to engage you)? Traders will be trading, Faction ships will be patrolling, Pirates will be raiding along these routes. Introduce random ships who (when spawned) will follow a trade route and then despawn at their last port visit. Also maybe a way to sell your menagerie (or just delete - mine was bugged, it installed but all pets still in my inventory with no way of getting them into the menagerie). Also do ships have a "defence" stat (is that the "ShipAttributeType": "Hittability",)? Might be nice to make the smaller ships more maneoverable (could also be used in the Factional Ship Variation idea)?Īn option to sell your old ship. Maybe Factions A has faster but more fragile ships, Faction B has slower but sturdier ships etc. Have the different factions have slightly different ship stats. There are times when a person on your ship stands and does nothing (probably out of perception range of combatants).

It is also not in a Rangers default AI (the default AI has been geared for normal rangers it seems).Īctually can someone tell me if there is a limit to how many adventurers you can recruit (I read it is 8)? Ghosthearts - Don't spawn their ghost companions if they are not in the party (even if you have set them to do this in their tactics options).
